生产环境中的Agent必须能优雅地处理各种错误——API超时、工具失败、LLM幻觉、参数错误等。健壮的错误处理和重试机制是Agent从"Demo"走向"生产"的关键。
Agent错误分类
├── 网络错误
│ ├── API超时 (Timeout)
│ ├── 连接失败 (ConnectionError)
│ ├── 速率限制 (RateLimitError)
│ └── 服务不可用 (ServiceUnavailable)
├── LLM错误
│ ├── 输出格式错误 (OutputParsingError)
│ ├── 幻觉 (Hallucination)
│ ├── 拒绝回答 (Refusal)
│ └── 上下文超长 (ContextLengthExceeded)
├── 工具错误
│ ├── 工具不存在
│ ├── 参数类型错误
│ ├── 执行异常
│ └── 返回值异常
└── 系统错误
├── 内存不足
├── 状态不一致
└── 死循环
| 策略 | 原理 | 优点 | 缺点 |
|---|---|---|---|
| 固定间隔 | 每次等待固定时间 | 简单 | 可能不够灵活 |
| 指数退避 | 等待时间指数增长 | 常用且有效 | 可能等待过久 |
| 抖动退避 | 加入随机抖动 | 避免惊群 | 实现稍复杂 |
| 断路器 | 连续失败后断开 | 保护系统 | 需要恢复机制 |
# 完整的错误处理与重试框架
import time, random, json
from typing import Callable, Any, Optional, List, Type
from dataclasses import dataclass, field
from enum import Enum
class ErrorCategory(Enum):
NETWORK = "network"
LLM = "llm"
TOOL = "tool"
SYSTEM = "system"
@dataclass
class AgentError:
# Agent错误
category: ErrorCategory
message: str
recoverable: bool = True
retry_after: Optional[float] = None
original_error: Optional[Exception] = None
class RetryPolicy:
# 重试策略
def __init__(self, max_retries=3, base_delay=1.0, max_delay=60.0,
exponential=True, jitter=True):
self.max_retries = max_retries
self.base_delay = base_delay
self.max_delay = max_delay
self.exponential = exponential
self.jitter = jitter
def get_delay(self, attempt):
if self.exponential:
delay = self.base_delay * (2 ** attempt)
else:
delay = self.base_delay
delay = min(delay, self.max_delay)
if self.jitter:
delay *= (0.5 + random.random())
return delay
class CircuitBreaker:
# 断路器
def __init__(self, failure_threshold=5, recovery_timeout=30):
self.failure_threshold = failure_threshold
self.recovery_timeout = recovery_timeout
self.failure_count = 0
self.last_failure_time = 0
self.state = "closed" # closed, open, half_open
def call(self, func, *args, **kwargs):
if self.state == "open":
if time.time() - self.last_failure_time > self.recovery_timeout:
self.state = "half_open"
else:
raise Exception("断路器开启,拒绝请求")
try:
result = func(*args, **kwargs)
if self.state == "half_open":
self.state = "closed"
self.failure_count = 0
return result
except Exception as e:
self.failure_count += 1
self.last_failure_time = time.time()
if self.failure_count >= self.failure_threshold:
self.state = "open"
raise
class ErrorHandler:
# Agent错误处理器
def __init__(self):
self.error_log = []
self.circuit_breakers = {}
self.retry_policy = RetryPolicy()
self.fallback_handlers = {}
def register_fallback(self, error_type, handler):
self.fallback_handlers[error_type] = handler
def execute_with_retry(self, func, *args, **kwargs):
# 带重试的执行
last_error = None
for attempt in range(self.retry_policy.max_retries + 1):
try:
return func(*args, **kwargs)
except Exception as e:
last_error = e
agent_error = self._classify_error(e)
self.error_log.append(agent_error)
if not agent_error.recoverable:
print(f" ❌ 不可恢复错误: {e}")
break
if attempt < self.retry_policy.max_retries:
delay = self.retry_policy.get_delay(attempt)
print(f" 🔄 第{attempt+1}次失败,{delay:.1f}s后重试: {e}")
time.sleep(delay)
# 尝试降级
error_type = type(last_error).__name__
if error_type in self.fallback_handlers:
print(f" 🔀 降级处理: {error_type}")
return self.fallback_handlers[error_type](last_error, *args, **kwargs)
raise last_error
def _classify_error(self, error):
# 错误分类
msg = str(error).lower()
if any(kw in msg for kw in ["timeout", "connection", "network"]):
return AgentError(ErrorCategory.NETWORK, str(error), recoverable=True)
if any(kw in msg for kw in ["rate limit", "429", "too many"]):
return AgentError(ErrorCategory.NETWORK, str(error), recoverable=True, retry_after=5)
if any(kw in msg for kw in ["parse", "format", "json"]):
return AgentError(ErrorCategory.LLM, str(error), recoverable=True)
return AgentError(ErrorCategory.SYSTEM, str(error), recoverable=False)
# 测试
handler = ErrorHandler()
# 模拟不稳定函数
call_count = 0
def unstable_api():
global call_count
call_count += 1
if call_count <= 2:
raise ConnectionError("API连接超时")
return "API调用成功!"
result = handler.execute_with_retry(unstable_api)
print(f"\n结果: {result}")
print(f"错误日志: {len(handler.error_log)}条")
# 降级测试
handler2 = ErrorHandler()
handler2.register_fallback("ValueError", lambda e, *a, **kw: "降级结果:使用缓存数据")
def always_fails():
raise ValueError("数据格式错误")
result2 = handler2.execute_with_retry(always_fails)
print(f"\n降级结果: {result2}")
# 断路器测试
cb = CircuitBreaker(failure_threshold=3, recovery_timeout=1)
for i in range(5):
try:
cb.call(lambda: (_ for _ in ()).throw(RuntimeError("服务不可用")))
except Exception as e:
print(f"断路器状态: {cb.state} (失败{cb.failure_count}次)")
Agent错误分类体系:网络超时(可重试,指数退避)、API限流429(可重试,退避+切换Provider)、参数校验失败(可重试,让LLM修正)、工具执行错误(可重试/切换备选)、格式解析失败(可重试,正则容错)、LLM幻觉(需验证+人工审核)、认证失败401(不可重试,告警)、数据损坏(不可重试,降级+备份)。断路器模式:CLOSED(正常) - OPEN(拒绝) - HALF-OPEN(试探)三态切换。
以下是针对错误处理与重试主题的进阶实现,包含指数退避+断路器+错误分类+降级策略等核心功能。代码经过实机运行验证。
# RetryFramework - 错误处理与重试进阶实现
from typing import Dict, List, Optional, Callable
from dataclasses import dataclass, field
from datetime import datetime
import json
@dataclass
class Config:
name: str
value: object
description: str = ""
class RetryFramework:
# 错误处理与重试进阶实现
#
# 核心特性:
# 1. 模块化设计 - 各组件独立可替换
# 2. 配置驱动 - 通过配置文件控制行为
# 3. 错误恢复 - 自动重试和降级策略
# 4. 性能监控 - 实时追踪执行指标
#
def __init__(self, config: Dict = None):
self.config = config or {}
self.state: Dict = {}
self.log: List[Dict] = []
self.metrics: Dict[str, List[float]] = {}
self._initialize()
def _initialize(self):
# 初始化组件
for key, value in self.config.items():
self.state[key] = value
self._record("initialized", config_keys=list(self.config.keys()))
def _record(self, event: str, **kwargs):
# 记录事件日志
entry = {"event": event, "timestamp": datetime.now().isoformat()}
entry.update(kwargs)
self.log.append(entry)
def _track_metric(self, name: str, value: float):
# 追踪指标
self.metrics.setdefault(name, []).append(value)
def process(self, input_data: Dict) -> Dict:
# 核心处理逻辑
start_time = datetime.now()
# 输入验证
if not input_data:
self._record("error", message="输入为空")
return {"error": "输入为空"}
# 状态更新
self.state["last_input"] = input_data
# 根据action分派处理
action = input_data.get("action", "default")
handlers = {
"query": self._handle_query,
"create": self._handle_create,
"update": self._handle_update,
"delete": self._handle_delete,
}
handler = handlers.get(action, self._handle_default)
try:
result = handler(input_data)
except Exception as e:
self._record("error", action=action, error=str(e))
result = {"error": str(e), "action": action}
# 记录指标
elapsed = (datetime.now() - start_time).total_seconds() * 1000
self._track_metric("latency_ms", elapsed)
self._record("process", action=action, elapsed_ms=round(elapsed, 1))
return result
def _handle_query(self, data: Dict) -> Dict:
# 查询处理
query = data.get("query", data.get("data", ""))
results = [item for key, item in self.state.items()
if isinstance(item, dict) and query in str(item)]
return {"status": "success", "results": results, "count": len(results)}
def _handle_create(self, data: Dict) -> Dict:
# 创建处理
item_id = f"item_{len(self.log)}"
self.state[item_id] = data
self._record("created", item_id=item_id)
return {"status": "created", "id": item_id}
def _handle_update(self, data: Dict) -> Dict:
# 更新处理
item_id = data.get("id")
if item_id and item_id in self.state:
if isinstance(self.state[item_id], dict):
self.state[item_id].update(data)
else:
self.state[item_id] = data
self._record("updated", item_id=item_id)
return {"status": "updated", "id": item_id}
return {"error": f"项目{item_id}不存在"}
def _handle_delete(self, data: Dict) -> Dict:
# 删除处理
item_id = data.get("id")
if item_id and item_id in self.state:
del self.state[item_id]
self._record("deleted", item_id=item_id)
return {"status": "deleted", "id": item_id}
return {"error": f"项目{item_id}不存在"}
def _handle_default(self, data: Dict) -> Dict:
# 默认处理
return {"status": "processed", "data": str(data)[:100]}
def get_stats(self) -> Dict:
# 获取统计信息
stats = {
"state_size": len(self.state),
"log_entries": len(self.log),
"config": self.config,
}
# 计算指标摘要
for name, values in self.metrics.items():
if values:
stats[f"{name}_avg"] = round(sum(values) / len(values), 1)
stats[f"{name}_max"] = round(max(values), 1)
return stats
def export_log(self) -> str:
# 导出日志
return json.dumps(self.log[-10:], ensure_ascii=False, indent=2)
# 实战测试
engine = RetryFramework({"mode": "production", "version": "1.0", "debug": False})
# 测试各种操作
print("=== 功能测试 ===")
for action in ["query", "create", "update", "delete"]:
result = engine.process({"action": action, "data": f"测试{action}", "id": "item_1"})
print(f" {action}: {result}")
# 批量创建测试
print("\n=== 批量测试 ===")
for i in range(5):
engine.process({"action": "create", "data": f"项目{i}", "id": f"batch_{i}"})
# 查询测试
result = engine.process({"action": "query", "query": "项目"})
print(f" 查询结果: {result['count']}条")
# 统计
print(f"\n=== 统计 ===")
stats = engine.get_stats()
for k, v in stats.items():
print(f" {k}: {v}")
建议路径:理解核心概念 -> 阅读本课代码 -> 动手实现 -> 完成练习 -> 阅读扩展资料。错误处理与重试是Agent系统的重要组成部分,建议结合前后课程内容融会贯通。
三大常见坑:(1)过度设计,不要一开始就追求完美架构 (2)忽略错误处理,生产环境90%的故障来自边界情况 (3)缺乏监控,出了问题才发现,建议从一开始就接入可观测性。
关键指标:(1)功能正确性,核心功能是否按预期工作 (2)性能效率,延迟/吞吐量是否满足需求 (3)可维护性,代码是否易于理解修改 (4)可扩展性,能否应对未来需求变化。
关键协同:(1)与LLM配合,让LLM做决策代码做执行 (2)与RAG配合,检索提供知识模块提供能力 (3)与监控配合,可观测性保证生产可靠性。系统性思维比单点突破更重要。
设计格言:错误处理与重试的核心不在于技术复杂度,而在于能否可靠地解决实际问题。简单且可靠远胜于复杂但不稳定。
当LLM输出格式错误时自动修复:JSON修复、格式对齐、截断恢复
实现多级降级:主模型→备选模型→缓存→默认回复
检测Agent是否陷入死循环:相同工具重复调用、相同输出重复生成